Flight Simulation

I have worked on many flight simulation projects, in both artist and programmer capacities.

For Sabre Ace (Virgin 1997), I modeled and rendered the instrument panels and UI elements in 3D Studio--one of the earliest games to use this technique.

F-51 Mustang - Sabre Ace (1996)

F-80 Starfighter - Sabre Ace (1996)

F-4 Phantom, Mach Combat (2001)

Mega Jumpzone 2, Illusion Inc. (2003)

Menu Scene - Sabre Ace (1996)

F-86 Sabre - Sabre Ace (1996)

Menu - Sabre Ace (1996)

Menu Scene - Sabre Ace (1996)