3D Models

All 3D modeling, UV, texture and shader work on this page created by me - (exceptions are noted).

Obsidian Entertainment (Armored Warfare / Internal Project)

Internal Project - Warhammer 40k Leman Russ - Game asset 52,000-58,000 triangles

Armored Warfare - Black Fox 8x8 AFV - Untextured high resolution model


Star Citizen (Cloud Imperium Games, 2015)

All screenshots are in engine - Instrument panel UI by Zane B.


1968 Ford F-250 Ranger, Camper Special, w/390 V-8, 2014

High resolution model. No textures used, all the reflectors and light lenses are modeled. Physically based materials.


Batman (Specular Interactive/Raw Thrills, 2013)

9 Car Lineup

These Batmobiles were created from scratch using public reference materials. The BAT(center rear) mesh was optimized from a film-res 3D model. My lighting and rendering work. The arcade game: "Batman" is copyright 2013 Warner Brothers/DC Comics/Specular Interactive.

1989 Batman Batmobile - 38,594 triangles

1966 TV Series Batmobile - 36,244 triangles

1995 Batman Forever Batmobile - 41,124 triangles

Batman Begins & The Dark Knight Tumbler Batmobile - 34,142 triangles

1997 Batman & Robin Batmobile - 37,547 triangles

The Dark Knight Rises Tumbler Batmobile - 34,142 triangles

Batmobiles 3D Model Reel

 

Goon Gatling Gun Prop

Crater Road Overlay

Damaged Helo

1995 Batman Forever Batmobile - 41,124 triangles

These vehicles have interiors, engine compartments, functional doors, trunks and hoods. Diffuse + Gloss maps only:

Penguin Limo - 9,292 triangles

Taxi - 8,568 triangles

Truck - 9,898 triangles

Van - 7,941 triangles

Joker Missile Train - 20,676 triangles


Vizualization - Clairvoyant Systems, Inc.

R29 Rotate

Renault R29 - Renault F1 Marketing (2008)

 

I built the car and the racetrack driving surfaces

 


Call of Duty 3 (Treyarch/Activision 2006)

Horch 1A - 6,022 Triangles - Call of Duty 3 (2006)

Horch1A Horch1A
Horch1A Horch1A

Wireframe

UV Layout

UV Layout (click for larger)

Wheel Texture

 

Shader Preview Movie

Horch In Game

In Game

Horch In Game

In Game


Dirty Drivin' (Specular Interactive/Raw Thrills 2011)

Rat Rod
Rat Rod

Rat Rod - Dirty Drivin' - (2011) - Driver character model by: Andrew R. & Jordan E.

Rat Rod
Riptide
Riptide
Riptide

Hi-Res Model

Rat Rod Rat Rod Rat Rod

Hi-Res Model

"Riptide" - Dirty Drivin' (2011)

 

Realtime Dynamic Mud and Dust Shader Demo

Lock N' Load Lock N' Load Lock N' Load

"Lock N' Load" - Dirty Drivin' (2011)

Lock N' Load
Lock N' Load

Hi-Res Model

Lock N' Load

3D printed model, airbrushed and hand painted - Work in Progress

Lock N' Load

3D printed model, airbrushed and hand painted - Finished


Miscellaneous Props

Earth Mover

Earth Mover

Train

Steam Train (diffuse only)

Indy Motor Speedway Timing Tower

Indy Timing Tower

Indy Motor Speedway Pagoda

Indy Pagoda


True Crime: New York City (Luxoflux/Activision 2005)

Police Motorcycle

Police Motorcycle

Nick 300

Nick 300

Fire Truck

Fire Engine

True Crime Lineup

Vehicles Built

Coupe Guido

Coupe Guido

Palomino Details

Palomino

In Game Police

In Game Police

In Game Damage

In Game Damaged


See also:

Racetracks

Racetracks

Architectural

Architectural

Flight Sim

Flight Sim

SPACER